Wizard Cadet


Book Description

Wizard scouts are the elite, deep-recon forces of the Intergalactic Empire. They are a mix of technology and magic-like abilities. Richard, a cadet at the Intergalactic Wizard Scout Academy, is on assignment to retrieve a defecting scientist on a planet deep behind enemy lines. In theory, it should be a simple in-and-out mission. But as Richard learned long ago, nothing is ever simple. With a deadly Crosioian scout hot on his trail, Richard soon finds himself stuck with a couple of super-genius children who may hold a secret that could mean the salvation or destruction of three galaxies. Between dodging plasma rounds from heavily-armored Crosioian soldiers to battling werewolves, ogres, magic users and deadly dimension-shifting cats the size of lions, Richard soon finds himself far outside his original mission parameters. Even with the help of his battle computer, Nickelo, the odds of Richard completing his mission and getting the children safely home is low. Add in the interference of the mysterious entity known as 'the One' along with an all too suave master demon, and the odds of survival decreases even more rapidly. Will Richard's wizard scout training prevail, or is he doomed to fail? His only hope may well be to find allies in the most unlikely of places. Of course, a liberal sprinkling of luck wouldn't hurt either.




Battle for Griff


Book Description

It is the year 659 of the written record, and an eighteen-year-old cadet is about to enter the final stage of adulthood. Dolan has spent his entire life within the perimeters of his small village, training for this moment. Ready to endure a challenge known as a shoadalu' that will ensure he is welcomed into his clan, Dolan knows his skills will determine whether he lives or dies. As he ventures into a world filled with danger, betrayal, magic, and mystical creatures, only time will tell if he can become the great warrior he has always wanted to be. Just as the clansmen who have come before him, Dolan is on a quest for revenge for a vicious act carried out years earlier. Now it is up to Dolan and the other cadets to determine who betrayed their clan. Unfortunately, the naïve young men know nothing about the outside world and must rise above their innocence in order to carry out their mission. Dolan and his team must rely on their magic, psychic abilities, and warrior skills in order to not only survive, but more importantly, reconstruct their beloved clan. In this thrilling fantasy tale, a young warrior embarks on an adventure into an enchanting, wondrous, and often violent world that could potentially change his life forever.




Spellmonger


Book Description

Minalan gave up a promising career as a professional warmage to live the quiet life of a village spellmonger in the remote mountain valley of Boval. It was a peaceful, beautiful little fief, far from the dangerous feudal petty squabbles of the Five Duchies, on the world of Callidore. There were cows. Lots of cows. And cheese. For six months things went well: he found a quaint little shop, befriended the local lord, the village folk loved him, he found a sharp young apprentice to help out, and best yet, he met a comely young widow with the prettiest eyes . . . Then one night Minalan is forced to pick up his mageblade again to defend his adopted home from the vanguard of an army of goblins - gurvani, they call themselves - bent on a genocidal crusade against all mankind. And that was the good news. The bad news was that their shamans were armed with more magical power than has been seen since the days of the ancient Imperial Magocracy - and their leader, a mysterious, vengeful force of hate and dark magic, is headed directly to Boval Vale, along with a massive invading army of gurvani. The good people of Boval and their spellmonger have only one choice: to hole up in the over-sized Boval Castle and hope they can endure a siege against hundreds of thousands of goblins. When the people look to him for hope, Minalan does his best, but the odds are depressing: there are multitudes of goblins, and they want Boval Vale as a staging ground for a vengeful invasion of the whole Five Duchies. Add to his troubles a jealous rival mage, a motley band of mercenaries, a delusional liege lord who insists victory is at hand despite the hordes at his door, a dour castellan, a moody, pregnant girlfriend and a catty ex-girlfriend who specializes in sex magic - all trapped in a stinking, besieged castle with no hope of rescue, and you'll understand why Minalan is willing to take his chances with the goblins. All that stands between the gurvani horde and the people of the Five Duchies is one tired, overwhelmed baker's son who wanted nothing more than to be a simple village spellmonger!




Secondary Superheroes of Golden Age Comics


Book Description

 When Superman debuted in 1938, he ushered in a string of imitators--Batman, Wonder Woman, Captain Marvel, Captain America. But what about the many less well-known heroes who lined up to fight crooks, super villains or Hitler--like the Shield, the Black Terror, Crimebuster, Cat-Man, Dynamic Man, the Blue Beetle, the Black Cat and even Frankenstein? These and other four-color fighters crowded the newsstands from the late 1930s through the early 1950s. Most have since been overlooked, and not necessarily because they were victims of poor publication. This book gives the other superheroes of the Golden Age of comics their due.




Krossover Komix


Book Description

Krossover Komiks collects the most terrific team-ups from the Golden Age! The Wizard and The Shield unite in the first crossover in the history of comics, Dollman dates Dollgirl, Mickey and The Kitten form the Little Leaders, and Bulletman meets Captain Marvel Jr.! Cosmic crossovers of heroes of yesterday and legends of tomorrow! 100 Big Pages, and in color!




Dark & Day - Book 1


Book Description

Jonothon Wyer trembled beneath his desk as the sirens blared their dreaded warning: Magic is coming! His entire life, he had been told to fear the wizards from across the Dawn, but never did his small town expect to be the epicenter of the next world war of machines against magic! Sickly and friendless, Jono's only hope was to enlist into the mechanized army of the Dark End. He was promised that machines will make him strong enough to be the hero he read about in books. Jono never questioned his fate until his discovery of an ancient relic revealed that a wizard was living with them all along! What is a true hero to do, when good and evil depended on which side of the border you were born? Caught between the politics, prophesy and prejudice of a fantastical world drowning in fear, Jono must dare to question everything he was raised to believe in order to prevent the key to controlling the sun itself from falling into the wrong hands. As living shadows of the Dark Empress hunt to gain the key's terrible power and the Sage of Ages rallies spell-casting knights to prepare for war, Jono must race for answers across a planet mired in a rusting history, from the shimmering towers of Caer Midus to the dank caverns of the Windom Academy. With the help of a chipper mechgineer and a chemix caster, Jono must use all his wit and courage to reveal the horrible truth that lurks behind the mask of blind faith before the stories both sides tell themselves lead to their own destruction. Dark & Day is a journey of discovering and defining who you are and what you believe in, even when the world around you has already made up its mind.




Finish the Journey


Book Description

There is no available information at this time.




Make Your Story a Movie


Book Description

$50 Billion of Advice in One Book* Have you ever wondered why some books and stories are adapted into movies, and others aren't? Or wished you could sit down and pick the brains of the people whose stories have been adapted--or the screenwriters, producers, and directors who adapted them? Author John Robert Marlow has done it for you. He spoke to book authors, playwrights, comic book creators and publishers, as well as Hollywood screenwriters, producers and directors responsible for adapting fictional and true stories into Emmy-winning TV shows, Oscar-winning films, billion-dollar megahits and smaller independents. Then he talked to the entertainment attorneys who made the deals. He came away with a unique understanding of adaptations--an understanding he shares in this book: which stories make good source material (and why); what Hollywood wants (and doesn't); what you can (and can't) get in a movie deal; how to write and pitch your story to maximize the chances of a Hollywood adaptation--and how much (and when) you can expect to be paid. *This book contains the distilled experience of creators, storytellers and others whose works have earned over $50 billion worldwide. Whether you're looking to sell film rights, adapt your own story (alone or with help), or option and adapt someone else's property--this book is for you.




Kids' TV


Book Description

In a freshly revisited and important text, Stuart Fischer summarizes the golden age of Kids' TV with entries for every important children's television program which aired between 1947 and 1972. It's a nostalgic journey that highlights the programs of imagination and creativity which influenced the baby boom generation and their children, listing important factual information for everything from "Howdy Doody" to "Sealab 2020."




The Cadet Life of Prince Harry


Book Description

RMA Sandhurst is the place where you learn the fundamental meaning of military thinking and wisdom. Living and training in RMA Sandhurst means being born again, little by little. Here you blend your own being with the miracle of military education. It is a difficult road, with steep slopes, but extremely attractive for someone having such a voluntary character as Prince Harry. For him, to live the life of a cadet means to change gradually. To become a real man, ready to face life and the military career!