Wizards Don't Need Computers


Book Description

There were some pretty weird grown-ups living in Bailey City. But could the new librarian who has a long white beard and a magic wand really be Merlin, the great wizard from medieval times?




Wizards Don't Need Computers


Book Description

For use in schools and libraries only. There are some pretty weird grown-ups living in Bailey City--and a lot of strange happenings. The Bailey School Kids take it upon themselves to investigate.




Wizards Don't Do Computers


Book Description




Where Wizards Stay Up Late


Book Description

Twenty five years ago, it didn't exist. Today, twenty million people worldwide are surfing the Net. Where Wizards Stay Up Late is the exciting story of the pioneers responsible for creating the most talked about, most influential, and most far-reaching communications breakthrough since the invention of the telephone. In the 1960's, when computers where regarded as mere giant calculators, J.C.R. Licklider at MIT saw them as the ultimate communications devices. With Defense Department funds, he and a band of visionary computer whizzes began work on a nationwide, interlocking network of computers. Taking readers behind the scenes, Where Wizards Stay Up Late captures the hard work, genius, and happy accidents of their daring, stunningly successful venture.




Wizards and Their Wonders


Book Description

Your company has just announced a major change in its business direction. Even top performers are questioning their job security, and it’s your responsibility to see that productivity and quality levels are not disturbed, or the consequences could be even greater. How do you manage this situation and keep it from snowballing our of control?Downsizing, acquisitions, mergers, and plant closings are examples of changes that impact employees. When change strikes your organization, you need to find a way to position your people to take advantage of the situation, rather than be overcome by it. A rider pits human intelligence against the superior strength of a wild horse, in this case,change.You will not try to master the animal, but rather exploit its strength to achieve your goals. This book shows how to become a successful ”Change Rider.”Gary Kissler, in his past work and in his current position providing Change Management Services for Andersen Consulting, has had the unique opportunity to see how change is handled in organizations. InThe Change Riders,he offers these ”was stories” so that others may learn from them and he provides insights to explain their success or failure.The Change Ridersalso presents practical tools to guide organizations in managing the impact of change. These tools include a ”blueprint” showing major variables that need to be considered, and a ”roadmap” to plan out the steps.




So You Want to Be a Wizard


Book Description

A mysterious library book opens the door to a world of magic and danger in the first book in the beloved Young Wizards series. Bullied by her classmates, Nita Callahan is miserable at school. So when she finds a mysterious book in the library that promises her the chance to become a wizard, she jumps at the opportunity to escape her unhappy reality. But taking the Wizard's Oath is no easy thing, and Nita soon finds herself paired with fellow wizard-in-training Kit Rodriguez on a dangerous mission. The only way to become a full wizard is to face the Lone Power, the being that created death and is the mortal enemy of all wizards. As Nita and Kit battle their way through a deadly alternate version of New York controlled by the Lone Power, they must rely on each other and their newfound wizarding skills to survive--and save the world from the Lone One's grasp.




Wizards at War


Book Description

Nita and Kit rejoin forces when a strange darkness of the mind overcomes the older wizards, stealing away their power, and forcing the younger wizards to go to war to save the world.




Black Software


Book Description

Activists, pundits, politicians, and the press frequently proclaim today's digitally mediated racial justice activism the new civil rights movement. As Charlton D. McIlwain shows in this book, the story of racial justice movement organizing online is much longer and varied than most people know. In fact, it spans nearly five decades and involves a varied group of engineers, entrepreneurs, hobbyists, journalists, and activists. But this is a history that is virtually unknown even in our current age of Google, Facebook, Twitter, and Black Lives Matter. Beginning with the simultaneous rise of civil rights and computer revolutions in the 1960s, McIlwain, for the first time, chronicles the long relationship between African Americans, computing technology, and the Internet. In turn, he argues that the forgotten figures who worked to make black politics central to the Internet's birth and evolution paved the way for today's explosion of racial justice activism. From the 1960s to present, the book examines how computing technology has been used to neutralize the threat that black people pose to the existing racial order, but also how black people seized these new computing tools to build community, wealth, and wage a war for racial justice.Through archival sources and the voices of many of those who lived and made this history, Black Software centralizes African Americans' role in the Internet's creation and evolution, illuminating both the limits and possibilities for using digital technology to push for racial justice in the United States and across the globe.




Wizard's Hall


Book Description

An inept wizard-in-training is the only one who can save his classmates from the terrible sorcery that threatens to devour their magical school Acclaimed master fantasist Jane Yolen imagines an academic world of wonders where paintings speak, walls move, monsters are made real, and absolutely anything can happen—as she introduces readers to a hero as hapless as the legendary Merlin is powerful. It was Henry’s dear ma who decided to send him off to Wizard’s Hall to study sorcery, despite the boy’s apparent lack of magical talent. He has barely stepped through the gates of the magnificent school when he is dubbed Thornmallow (“prickly on the outside, squishy within”). Still, regardless of his penchant for turning even the simplest spell into a disaster, Thornmallow’s teachers remain kind and patient, and he soon has a cadre of loyal, loving friends. But there is something that no one is telling the boy: As the 113th student to enroll in the wondrous academy, Thornmallow has an awesome and frightening duty to fulfill—and failure will mean the destruction of Wizard’s Hall and everyone within its walls.




Humans, Computers and Wizards


Book Description

Using data taken from a major European Union funded project on speech understanding, the SunDial project, this book considers current perspectives on human computer interaction and argues for the value of an approach taken from sociology which is based on conversation analysis.