Wonder Wits: Game plan


Book Description

Join Luke and Sophie as they discover some of Professor Flukelar's toy inventing secrets.




Wonder Wits Teaching Guide


Book Description

A teaching resource providing varied activities on problem solving, inventiveness and higher-order thinking skills as part of thinking skills/creativity lessons.




Wonder Wits: Look out!


Book Description

Describes the problem solving, inventiveness and higher order thinking skills that we would like to see more of in our students. Also describes the ways children can see how they can be inventive and creative.




Wonder Wits: Wild ideas


Book Description

Describes the problem solving, inventiveness and higher order thinking skills that we would like to see more of in our students. Also describes the ways children can see how they can be inventive and creative.




What's Next


Book Description

Describes the problem solving, inventiveness and higher order thinking skills that we would like to see more of in our students. Also describes the ways children can see how they can be inventive and creative.




Wonder Women and Bad Girls


Book Description

Wonder Woman, Harley Quinn, Shuri, and Black Widow. These four characters portray very different versions of women: the superheroine, the abuse victim, the fourth wave princess, and the spy, respectively. In this in-depth analysis of female characters in superhero media, the author begins by identifying ten eras of superhero media defined by the way they portray women. Following this, the various archetypes of superheroines are classified into four categories: boundary crossers, good girls, outcasts, and those that reclaim power. From Golden Age comics through today's hottest films, heroines have been surprisingly assertive, diverse, and remarkable in this celebration of all the archetypes.




Wonderbook


Book Description

Now expanded: The definitive visual guide to writing science fiction and fantasy—with exercises, diagrams, essays by superstar authors, and more. From the New York Times-bestselling, Nebula Award-winning author, Wonderbook has become the definitive guide to writing science fiction and fantasy by offering an accessible, example-rich approach that emphasizes the importance of playfulness as well as pragmatism. It also embraces the visual nature of genre culture and employs bold, full-color drawings, maps, renderings, and visualizations to stimulate creative thinking. On top of all that, it features sidebars and essays—most original to the book—from some of the biggest names working in the field today, among them George R. R. Martin, Lev Grossman, Neil Gaiman, Michael Moorcock, Charles Yu, Kim Stanley Robinson, and Karen Joy Fowler. For the fifth anniversary of the original publication, Jeff VanderMeer has added fifty more pages of diagrams, illustrations, and writing exercises, creating the ultimate volume of inspiring advice. “One book that every speculative fiction writer should read to learn about proper worldbuilding.” —Bustle “A treat . . . gorgeous to page through.” —Space.com




The Adventures of Mimiko Cat


Book Description

“The Adventures of Mimiko Cat,” is a comical romance about a waif that lives a comic book existence in a raving madcap world, a leftist saboteur journalist who keeps flying back and forth from Soho to Shanghai in search of love and the quintessential affair. As a devil-may-care feminist, she finds that the bitchy acumen within her fighting with her desire for “shallow men” and their misfit lingua franca, from the bedroom to the pillory. A spell-binding adventure about raw language, feminism, passion, and symbolic emotions in a meandering world of time, space and everything, this novel borders on hysteria, and lets you see the Asian American heart inside out.




The Dictionary of Vital Expressions


Book Description

A reference tool based on the classical reasoning of Aristotle and other rhetoricians i.e. the importance of metaphor in persuasive communication.




Dick Merriwell's Wonders


Book Description