Words Between Worlds


Book Description

In 1974, when John Dominelli was twenty years old, he left his home in Port Coquitlam, British Columbia, on what he originally thought would be a six-month “working holiday” in New Zealand. However, not long into his journey, feeling the seductive pull of the vast and mysterious world, what started as a planned sojourn eventually turned into an epic three-year spiritual odyssey, taking him from New Zealand to Australia, Asia, India, Europe, and many points between. John’s journey was interrupted and enriched by a psycho-emotional “meltdown,” two serious illnesses, a powerful psychedelic interlude with psilocybin mushrooms, and a mystical encounter with Nisargadatta Maharaj, the now well-known sage from Bombay. An epic coming-of-age memoir that is part love letter to a bygone age and part inspirational text, stirring a desire in readers to seek out a life less ordinary.




Education in a Time Between Worlds


Book Description

Education in a Time Between Worlds seeks to reframe this historical moment as an opportunity to create a global society of educational abundance. Educational systems must be transformed beyond recognition if humanity is to survive the planetary crises currently underway.




Play Between Worlds


Book Description

A study of Everquest that provides a snapshot of multiplayer gaming culture, questions the truism that computer games are isolating and alienating, and offers insights into broader issues of work and play, gender identity, technology, and commercial culture. In Play Between Worlds, T. L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps—as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of players participate in a virtual game world in real time, are in fact actively designed for sociability. Games like the popular Everquest, she argues, are fundamentally social spaces. Taylor's detailed look at Everquest offers a snapshot of multiplayer culture. Drawing on her own experience as an Everquest player (as a female Gnome Necromancer)—including her attendance at an Everquest Fan Faire, with its blurring of online—and offline life—and extensive research, Taylor not only shows us something about games but raises broader cultural issues. She considers "power gamers," who play in ways that seem closer to work, and examines our underlying notions of what constitutes play—and why play sometimes feels like work and may even be painful, repetitive, and boring. She looks at the women who play Everquest and finds they don't fit the narrow stereotype of women gamers, which may cast into doubt our standardized and preconceived ideas of femininity. And she explores the questions of who owns game space—what happens when emergent player culture confronts the major corporation behind the game.




The Space Between Worlds


Book Description

NEW YORK TIMES BOOK REVIEW EDITORS’ CHOICE • An outsider who can travel between worlds discovers a secret that threatens the very fabric of the multiverse in this stunning debut, a powerful examination of identity, privilege, and belonging. WINNER OF THE COMPTON CROOK AWARD • FINALIST FOR THE LOCUS AWARD • “Gorgeous writing, mind-bending world-building, razor-sharp social commentary, and a main character who demands your attention—and your allegiance.”—Rob Hart, author of The Warehouse ONE OF THE BEST BOOKS OF THE YEAR—NPR, Library Journal, Book Riot Multiverse travel is finally possible, but there’s just one catch: No one can visit a world where their counterpart is still alive. Enter Cara, whose parallel selves happen to be exceptionally good at dying—from disease, turf wars, or vendettas they couldn’t outrun. Cara’s life has been cut short on 372 worlds in total. On this dystopian Earth, however, Cara has survived. Identified as an outlier and therefore a perfect candidate for multiverse travel, Cara is plucked from the dirt of the wastelands. Now what once made her marginalized has finally become an unexpected source of power. She has a nice apartment on the lower levels of the wealthy and walled-off Wiley City. She works—and shamelessly flirts—with her enticing yet aloof handler, Dell, as the two women collect off-world data for the Eldridge Institute. She even occasionally leaves the city to visit her family in the wastes, though she struggles to feel at home in either place. So long as she can keep her head down and avoid trouble, Cara is on a sure path to citizenship and security. But trouble finds Cara when one of her eight remaining doppelgängers dies under mysterious circumstances, plunging her into a new world with an old secret. What she discovers will connect her past and her future in ways she could have never imagined—and reveal her own role in a plot that endangers not just her world but the entire multiverse. “Clever characters, surprise twists, plenty of action, and a plot that highlights social and racial inequities in astute prose.”—Library Journal (starred review)




Between Worlds


Book Description

This book provides a new critical reappraisal of the work of modernist writer and artist Mina Loy. Primarily known for her daring and difficult poems, Loy was also the author of a dazzling variety of other literary and visual artworks in different genres and media. My reading demonstrates the richness and complexity of her work beyond the more often-explored path from Futurism to Dada to Surrealism, emphasizing the importance of her perpetual travel between disparate aesthetics. Engaging in a close analysis of her poetry, essays, manifestoes, and novel Insel, I unearth a multiplicity of hidden literary and pictorial intertexts in her works. Tracing the origins of Loy’s often puzzling imagery, I examine the complex strategies of collage, condensation, distortion, and displacement through which she conflates multiple allusions in enigmatic constellations. I challenge T.S. Eliot’s claim that Loy lacks an œuvre, claiming that there is an aesthetic project, or at least a paradoxical unity in her famously fragmented work. I show how her writings critically engage with the turbulence of avant-garde innovation of her time, pinpointing the essential ephemerality of the avant-gardes and their tendency to become dogmatic ideologies. Through a perpetual shift of the aesthetic paradigm, Loy’s work creates dialogic exchanges between different experimental aesthetic programs. Thus, the book positions Loy not only as an important artist, but also as a major theorist of modernist and avant-garde aesthetics.




Between Worlds


Book Description

Immersive augmented reality brings this action-packed fantasy to life. The town of Eden Grove has a legend: In the center of a pine forest there is an aspen grove, and in the center of the aspen grove is an ancient, magnificent tree. A tree that grants wishes. Mayberry and Marshall have heard the stories about the Wishing Tree, but they know nothing like that could really exist near their dreary town. Misunderstood and restless, the teenagers wish for a lot of things, including being on another planet altogether. Somewhere with magic and adventure—someplace where they can be heroes. And then the unlikeliest thing happens: On a hike through the forest, they find the Wishing Tree. The pair make their wish, fall asleep . . . and wake up on Nith, a world that is exactly what they asked for. The alien landscape is beautiful, but it’s also full of dangerous and fantastic creatures, and almost without exception, the creatures are hungry. Soon Mayberry and Marshall learn two very important facts about their wish: First, that magic comes at a very steep cost; second, that they can only be heroes if they can survive. The journey that follows will test the limits of their courage and strength . . . and change them in ways they haven’t begun to imagine. This epic work brings fantasy to life, first by inviting readers into another world, then by using cutting-edge augmented reality technology to bring the world alive in interactive 3D. Experience BETWEEN WORLDS in Augmented Reality now: http://www.experienceanomaly.com/between-worlds/demo




The Light Between Worlds


Book Description

What happens when you return to the real world after being in a fantastical one like Narnia? This YA debut by Laura E. Weymouth is perfect for fans of Melissa Albert’s The Hazel Wood and Lev Grossman’s The Magicians. Six years ago, sisters Evelyn and Philippa Hapwell were swept away to a strange and beautiful kingdom called the Woodlands, where they lived for years. But ever since they returned to their lives in post-WWII England, they have struggled to adjust. Ev desperately wants to return to the Woodlands, and Philippa just wants to move on. When Ev goes missing, Philippa must confront the depth of her sister’s despair and the painful truths they’ve been running from. As the weeks unfold, Philippa wonders if Ev truly did find a way home, or if the weight of their worlds pulled her under. Walking the line between where fantasy and reality meet, this lyrical and magical novel is, above all else, an exploration of loss and healing, and what it means to find where you belong.




Between Worlds


Book Description

In this new edition, the Freemans have updated their classic text to address new trends and issues related to the teaching of multilingual students.




Black American Poets Between Worlds, 1940-1960


Book Description

"This volume appraises distinguished black poets whose careers began to flower between the Harlem Renaissance of the 1920s, a period of militant integration, and the Black Arts Movement of the 1960s, a decade of militant separatism. Most of these writers were children of the Renaissance, then young adults during World War II, and finally middle-aged artists during the Korean conflict. The poets examined include Melvin Tolson, Robert Hayden, Dudley Randall, Margaret Esse Danner, Margaret Walker, and Gwendolyn Brooks. The interpretive focus shifts from characterization and stylistic evolution to dialectic voices, prophecy, attitude toward the opposite sex, and the theme of recreation. As editor Miller notes, the poets balance mimetic and apocalyptic theories of literature. In Freudian terms they play id against superego; in Derridean terms they reconstruct ethical and phenomenological values aesthetically. Through ballad, sonnet, and free verse, they are the poets of memory, protest, tradition, and cultural celebration"--Book jacket.




Between Worlds


Book Description

Between Worlds by John Paul Nicholas [--------------------------------------------]