The Art of Wreck-It Ralph


Book Description

In Wreck-It Ralph, Disney's expert team of concept, visual development and story artists explore the hidden world of video games from classic 8-bit arcade games to the most modern and inventive offerings of the digital age. At the center of this hilarious and wildly original video-game-hopping adventure is Wreck-It Ralph, an arcade game bad guy who breaks all the rules when he sets off on a mission to prove he can be good. The Art of Wreck-It Ralph captures the fresh artistic vision of the film and the aesthetic journey of the filmmakers through interviews with the film's many artists, including a foreword by director Rich Moore and a preface by John Lasseter. Illustrated with character sketches, storyboards, visual development paintings, colorscripts, and more, this behind-the-scenes look at Disney's latest 3-D animated epic is a treat for video game and animation lovers alike.




Wreck-It Ralph 2 Little Golden Book (Disney Wreck-It Ralph 2)


Book Description

A Little Golden Book version of the exciting new Disney film Ralph Breaks the Internet: Wreck-It Ralph 2--coming to theaters in November 2018! Walt Disney Animation Studios welcomes Wreck-It Ralph back to the big screen for a smashing sequel! This time, Wreck-It Ralph leaves the arcade behind, venturing into the expansive universe of the internet--which may or may not survive Ralph's not-so-light touch. This Little Golden Book is based on the upcoming feature film Ralph Breaks the Internet: Wreck-It Ralph 2, releasing in November 2018. It is perfect for boys and girls ages 2 to 5, as well as Disney Little Golden Book collectors of all ages!




Wreck-It Ralph Read-Along Storybook


Book Description

Jump into the action of the latest Walt Disney Animation Studios film Wreck-It Ralph with this exciting audio-enhanced eBook! Video-game bad guy Wreck-It Ralph wants to be as beloved as his game’s good guy, Fix-It Felix. But when Ralph tries to prove he’s a hero by winning a video game medal, his actions spell disaster for the entire arcade! Featuring sound effects and the voices of John C. Reilly, Sarah Silverman, Jack McBrayer, and Jane Lynch, this thrilling read-along brings the action of Wreck-It Ralph to life!




The Art of Ralph Breaks the Internet: Wreck-It Ralph 2


Book Description

In the follow-up to the Oscar–nominated film Wreck-It Ralph, our hero leaves his arcade for the expansive universe of the Internet. Disney's artists have brought the world of the Inter¬net (a world you may think you know) to life in an all-new, imaginative way. Through never-before-seen concept art, character sketches, storyboards, and colorscripts, along with interviews with the production team, The Art of Ralph Breaks the Internet reveals the artistic process behind Disney's highly anticipated sequel. Copyright ©2018 Disney Enterprises, Inc. All Rights Reserved




Wreck-It Ralph


Book Description

Disney's Wreck-It Ralph is about a video game villain who wants nothing more than to be the good guy for a change. But when Ralph finally gets his chance, he discovers that being the hero isn't as easy as it looks. Soon the entire video game world is at stake, and if Ralph doesn't play to win, it could mean "Game Over" for every game in the arcade!




Wreck-It Ralph Junior Novel


Book Description

Adapted from Disney's hit movie WRECK-IT RALPH, the Junior Novel tells the complete story of Ralph, a video game Bad Guy who longs to be a Good Guy. Trying to gain a little respect, he leaves his game to find a medal — and ends up causing damage all over the arcade. His only hope lies with a trouble-making little girl, Vanellope von Schweetz, from a candy go-kart racing game. Can Ralph figure out how to be a true Good Guy before the whole arcade is destroyed?







Fantasy/Animation


Book Description

This book examines the relationship that exists between fantasy cinema and the medium of animation. Animation has played a key role in defining our collective expectations and experiences of fantasy cinema, just as fantasy storytelling has often served as inspiration for our most popular animated film and television. Bringing together contributions from world-renowned film and media scholars, Fantasy/Animation considers the various historical, theoretical, and cultural ramifications of the animated fantasy film. This collection provides a range of chapters on subjects including Disney, Pixar, and Studio Ghibli, filmmakers such as Ralph Bakshi and James Cameron, and on film and television franchises such as Dreamworks’ How To Train Your Dragon (2010–) and HBO’s Game of Thrones (2011–).




Toy Stories


Book Description

Toys--those celebrated childhood cohorts and lead actors in children's imaginative play--have a fantastic history of heroism in fiction. From teddy bears that guard sleeping babies to plastic soldiers and cowboys who lay siege to wooden block castles, toys are often the heroes of the stories children inspire authors to tell. In this collection of new essays, scholars from a great range of disciplines examine fictional toys as protectors of the children they love, as heroes of their own stories, and as champions for the greater good in the writings of A.A. Milne, Hans Christian Andersen, William Joyce, John Lasseter and many others.




Ralph on the Midnight Flyer: or, The Wreck at Shadow Valley


Book Description

Ralph Fairbanks works for the Great Northern Railway as a train dispatcher. He is a young man who is just beginning to attract the attention of girls. He has worked his way up the ranks and is now a trusted and respected employee. When the story begins there is a strike and Ralph's employers are asking his opinions about it. This is a children's novel and is an exciting story set in the world of railways in the early 20th century.