Writing Fantasy Heroes


Book Description

Fantasy heroes endure. They are embedded in our cultural fabric, dwarfing other literary figures and the mere men and women of history. Achilles and Odysseus, Gilgamesh and Beowulf. King Arthur and Robin Hood, Macbeth and Sherlock Holmes, Conan and Luke Skywalker. They dominate our legends, and tower over popular culture. The stories we tell each other begin and end with fantasy heroes, and the 21st Century is as thoroughly captivated with them as ever. From Batman to Gandalf, Harry Potter to Tyrion Lannister, the heroes of fantasy speak to-and for-whole generations. But what makes a fantasy hero? How do the best writers create them, and bring them to life on the page? In WRITING FANTASY HEROES some of the most successful fantasy writers of our time--Steven Erikson, C.L. Werner, Brandon Sanderson, Janet & Chris Morris, Cecelia Holland, Alex Bledsoe, Jennifer Brozek, Ian C. Esslemont, Orson Scott Card, Ari Marmell, Cat Rambo, Howard Andrew Jones, Paul Kearney and Glen Cook--pull back the curtain to reveal the secrets of creating heroes that live and breathe, and steal readers' hearts. Whether you're an aspiring writer or simply a reader who loves great fantasy and strong characters, this book is for you.




The Deed of Paksenarrion


Book Description

Complete at Last in a Single Hardcover Volume ¾the Finest Trilogy of Epic Fantasy in a Decade Paksenarrion, a simple sheepfarmer's daughter, yearns for a life of adventure and glory, such as was known to heroes in songs and story. At age seventeen she runs away from home to join a mercenary company and begins her epic life . . . Book One: Paks is trained as a mercenary, blooded, and introduced to the life of a soldier . . . and to the followers of Gird, the soldier's god. Book Two: Paks leaves the Duke's company to follow the path of Gird alone¾and on her lonely quests encounters the other sentient races of her world. Book Three: Paks the warrior must learn to live with Paks the human. She undertakes a holy quest for a lost elven prince that brings the gods' wrath down on her and tests her very limits. At the publisher's request, this title is sold without DRM (Digital Rights Management). "Engrossing . . ." ¾Anne McCaffrey "A tour de force . . ." ¾Jack McDevitt "Worldbuilding in the grand tradition, background thought out to the last detail." ¾Judith Tarr "Superlative . . ." ¾Booklist "Brilliant . . . the excitement of high heroic adventure . . . will enchant the reader." ¾Bookwatch




How to Write Science Fiction & Fantasy


Book Description

Learn to write science fiction and fantasy from a master You've always dreamed of writing science fiction and fantasy tales that pull readers into extraordinary new worlds and fantastic conflicts. Best-selling author Orson Scott Card shows you how it's done, distilling years of writing experience and publishing success into concise, no-nonsense advice. You'll learn how to: • utilize story elements that define the science fiction and fantasy genres • build, populate, and dramatize a credible, inviting world your readers will want to explore • develop the "rules" of time, space and magic that affect your world and its inhabitants • construct a compelling story by developing ideas, characters, and events that keep readers turning pages • find the markets for speculative fiction, reach them, and get published • submit queries, write cover letters, find an agent, and live the life of a writer The boundaries of your imagination are infinite. Explore them with Orson Scott Card and create fiction that casts a spell over agents, publishers, and readers from every world.




Heroes Wanted


Book Description

“What do you think a hero is? It’s just the right person in the right place making the right choice at the right time. Heroes aren’t born. They’re made.” A demonic assassin. A half-orc boxer. A ratman necromancer. Though they take many different shapes and forms, there are heroes all around us. Bravery can be found in the most unexpected places: a subterranean dwarven city; the sands of a temple courtyard in Ancient Egypt; a besieged castle, a Victorian brothel, a goblin warren, the post-apocalyptic ruins of a demon-infested village. Heroes dwell in the shadows as well as the light; you just have to look a little harder to find them. Who do they fight? Some heroes challenge injustice in all its numerous guises, while others hunt monsters both human and bestial. Others battle inner demons, the ghosts of their past, their deepest nightmares – or even the gods themselves. Why do they fight? For glory? Sometimes. For honor? Perhaps. There are those who instinctively strive to protect those weaker than themselves, and there are others emboldened only by a sense of obligation, or the promise of wealth. Whether by the blade or other means, they endeavor to take down all who threaten what is good and right in their world. By hook or by crook, through cunning or combat, with tooth and claw or iron and steel, they are all united in one goal, willingly or not: to live – and die, if necessary – a hero. Choose your weapon. Fight for what you believe in. Never give up. Nineteen fantasy writers gather to bring nineteen tales to life, each one a unique glimpse into a wholly original world.




The Bone Maker


Book Description

"Durst consistently defies expectations."—Publishers Weekly (starred review) From award-winning author Sarah Beth Durst, a standalone epic fantasy set in a brand-new world of towering mountains and sparkling cities, in which a band of aging warriors have a second chance to defeat dark magic and avenge a haunting loss. Twenty-five years ago, five heroes risked their lives to defeat the bone maker Eklor—a corrupt magician who created an inhuman army using animal bones. But victory came at a tragic price. Only four of the heroes survived. Since then, Kreya, the group’s leader, has exiled herself to a remote tower and devoted herself to one purpose: resurrecting her dead husband. But such a task requires both a cache of human bones and a sacrifice—for each day he lives, she will live one less. She’d rather live one year with her husband than a hundred without him, but using human bones for magic is illegal in Vos. The dead are burned—as are any bone workers who violate the law. Yet Kreya knows where she can find the bones she needs: the battlefield where her husband and countless others lost their lives. But defying the laws of the land exposes a terrible possibility. Maybe the dead don’t rest in peace after all. Five warriors—one broken, one gone soft, one pursuing a simple life, one stuck in the past, and one who should be dead. Their story should have been finished. But evil doesn’t stop just because someone once said, “the end.”




The Goblin Corps


Book Description

Dreaded Charnel King was foiled by the bumbling efforts of a laughable band of so-called heroes. King Dororam, accompanied by that same group of delusional upstart heroes is fielding an army unlike any seen before. "The Few, the Proud, the Obscene"




Chasing Fae


Book Description

Grace Richardson is a young mortal woman whose only concerns are providing for her family, playing her violin, and spending as much time as possible with her brother, Leo. When Leo goes into service in the Fae’s world as a mercenary, she expects him to return with the honor that he deserves. When Leo suddenly dies in an unspecified accident, not a word, medal, or penny comes down from the higher-ups. Suspecting foul play, Grace disguises herself as a Fae and sneaks into the Upper Realm to get some answers. She anticipates being in way over her head, but the Fae soldier who discovers her true identity only a day in? Not so much. Now Grace is forced to drag Aiden along as she tries to work out exactly how and why her brother died. Along the way, she has no choice but to confront her prejudices against the Fae as she attempts to sort out the difference between the honest and the dishonest. Political conspiracies, demon realm escapades, and family secrets will all lead Grace to the answers she’s looking for… and some that she isn’t. Join the adventure in Chasing Fae, Book 1 of the Chasing Fae Trilogy!




Ursula K. Le Guin: Conversations on Writing


Book Description

Ursula K. Le Guin discusses her fiction, nonfiction, and poetry?both her process and her philosophy?with all the wisdom, profundity, and rigor we expect from one of the great writers of the last century. When the New York Times referred to Ursula K. Le Guin as America’s greatest writer of science fiction, they just might have undersold her legacy. It’s hard to look at her vast body of work?novels and stories across multiple genres, poems, translations, essays, speeches, and criticism?and see anything but one of our greatest writers, period. In a series of interviews with David Naimon (Between the Covers), Le Guin discusses craft, aesthetics, and philosophy in her fiction, poetry, and nonfiction respectively. The discussions provide ample advice and guidance for writers of every level, but also give Le Guin a chance to to sound off on some of her favorite subjects: the genre wars, the patriarchy, the natural world, and what, in her opinion, makes for great writing. With excerpts from her own books and those that she looked to for inspiration, this volume is a treat for Le Guin’s longtime readers, a perfect introduction for those first approaching her writing, and a tribute to her incredible life and work.




Alice in Wonderland


Book Description

Alice in Wonderland (also known as Alice's Adventures in Wonderland), from 1865, is the peculiar and imaginative tale of a girl who falls down a rabbit-hole into a bizarre world of eccentric and unusual creatures. Lewis Carroll's prominent example of the genre of "literary nonsense" has endured in popularity with its clever way of playing with logic and a narrative structure that has influence generations of fiction writing.




Story Engineering


Book Description

What makes a good story or a screenplay great? The vast majority of writers begin the storytelling process with only a partial understanding where to begin. Some labor their entire lives without ever learning that successful stories are as dependent upon good engineering as they are artistry. But the truth is, unless you are master of the form, function and criteria of successful storytelling, sitting down and pounding out a first draft without planning is an ineffective way to begin. Story Engineering starts with the criteria and the architecture of storytelling, the engineering and design of a story--and uses it as the basis for narrative. The greatest potential of any story is found in the way six specific aspects of storytelling combine and empower each other on the page. When rendered artfully, they become a sum in excess of their parts. You'll learn to wrap your head around the big pictures of storytelling at a professional level through a new approach that shows how to combine these six core competencies which include: • Four elemental competencies of concept, character, theme, and story structure (plot) • Two executional competencies of scene construction and writing voice The true magic of storytelling happens when these six core competencies work together in perfect harmony. And the best part? Anyone can do it!