Your Turn to Die: Majority Vote Death Game, Vol. 4


Book Description

The Main Game is about uncovering the truth—and with multiple ways to lose by voting out the wrong player, doing so is a matter of life and death. But there is someone lurking among the players who will do anything to lead them astray, and Sara knows that if she doesn’t expose the demon’s lies, tragedy will befall them all...




Your Turn to Die: Majority Vote Death Game, Vol. 2


Book Description

The sudden death of Mishima has thrown everyone trapped in this strange facility—but most of all his former student Nao—into despair. They have no choice but to keep searching together for some way to escape, but paranoia and doubt are beginning to take hold of them...




Your Turn to Die: Majority Vote Death Game, Vol. 1


Book Description

Joe Tazuna has always been the most selfless person Sara Chidouin has ever known, someone she could count on to take a bullet for her. But that trust is put to the test when they wake up restrained to some strange tables and discover Joe holds a key that can set only one of them free. Thus begins a mysterious and sadistic game that will require all of their wits and faith in each other to survive...!




Your Turn to Die: Majority Vote Death Game, Vol. 3


Book Description

The brutal and sadistic “main game” has finally begun. The unwilling players have no choice but to vote for who will die by majority rule…but there’s a twist. Each player holds a card with a unique, secret role modifying the rules of the game, and Sara’s is “The Key”—if she’s the one voted out, all of them will die!




Your Turn to Die: Majority Vote Death Game, Vol. 5


Book Description

The main game has finally reached its conclusion, and Joe’s execution has been decided upon. Sara does everything in her might to save him, but will she succeed in stopping the game’s brutal punishment...? And what does fate have in store for the remaining players? Witness the thrilling conclusion to Your Turn to Die, an alternative story to the original game written by game developer Nankidai!




Therapy Game Restart, Vol. 2 (Yaoi Manga)


Book Description

Shizuma has proposed living together and couldn’t be more gung ho about it! Minato, on the other hand, is a little more reserved and wants to think things through first. Will apartment hunting give Minato the push he needs to take the next step in their relationship? Or will Shizuma’s sometimes heavy-handed love get in the way of his big decision? -- VIZ Media




Mieruko-chan, Vol. 4


Book Description

Thrice. Three times. Those creepy shrine maidens saved Miko from three encounters with murderous ghosts... but what happens now? Well, Miko’s about to find out! In an effort to thank and appease the strange spirits who protected her, Miko is determined to bring an offering back to the shrine where she first met them. The only problem? The area looks a bit different from the last time she visited…




Mieruko-chan, Vol. 3


Book Description

To see…or not to see? Until Miko met Yuria, the pretend-not-to-see ghosts plan seemed like the best course of action. But the new substitute teacher is that creepy guy from the park—the one haunted by a bunch of ghost cats! It can’t be a coincidence that Hana’s life aura starts draining whenever he’s in the room. Can Miko really leave her best friend to fend for herself against enemies she can’t see…?




Bowling Alone: Revised and Updated


Book Description

Updated to include a new chapter about the influence of social media and the Internet—the 20th anniversary edition of Bowling Alone remains a seminal work of social analysis, and its examination of what happened to our sense of community remains more relevant than ever in today’s fractured America. Twenty years, ago, Robert D. Putnam made a seemingly simple observation: once we bowled in leagues, usually after work; but no longer. This seemingly small phenomenon symbolized a significant social change that became the basis of the acclaimed bestseller, Bowling Alone, which The Washington Post called “a very important book” and Putnam, “the de Tocqueville of our generation.” Bowling Alone surveyed in detail Americans’ changing behavior over the decades, showing how we had become increasingly disconnected from family, friends, neighbors, and social structures, whether it’s with the PTA, church, clubs, political parties, or bowling leagues. In the revised edition of his classic work, Putnam shows how our shrinking access to the “social capital” that is the reward of communal activity and community sharing still poses a serious threat to our civic and personal health, and how these consequences have a new resonance for our divided country today. He includes critical new material on the pervasive influence of social media and the internet, which has introduced previously unthinkable opportunities for social connection—as well as unprecedented levels of alienation and isolation. At the time of its publication, Putnam’s then-groundbreaking work showed how social bonds are the most powerful predictor of life satisfaction, and how the loss of social capital is felt in critical ways, acting as a strong predictor of crime rates and other measures of neighborhood quality of life, and affecting our health in other ways. While the ways in which we connect, or become disconnected, have changed over the decades, his central argument remains as powerful and urgent as ever: mending our frayed social capital is key to preserving the very fabric of our society.




Introduction to Probability


Book Description

Developed from celebrated Harvard statistics lectures, Introduction to Probability provides essential language and tools for understanding statistics, randomness, and uncertainty. The book explores a wide variety of applications and examples, ranging from coincidences and paradoxes to Google PageRank and Markov chain Monte Carlo (MCMC). Additional application areas explored include genetics, medicine, computer science, and information theory. The print book version includes a code that provides free access to an eBook version. The authors present the material in an accessible style and motivate concepts using real-world examples. Throughout, they use stories to uncover connections between the fundamental distributions in statistics and conditioning to reduce complicated problems to manageable pieces. The book includes many intuitive explanations, diagrams, and practice problems. Each chapter ends with a section showing how to perform relevant simulations and calculations in R, a free statistical software environment.