Zappity ZAP ZAP! A Look at Electricity


Book Description

An introduction to electricity-electrical energy. The movement of electrons from atom to atom creates the electrical energy that makes batteries and toasters work and doorknobs give shocks. 24 pp. Reading Level 1-3, Interest Level 2-5.




Zap! It's Electricity!


Book Description

Intermediate Readers Explore Electricity.




Zap! It's Electricity!


Book Description

Updated for 2020, Intermediate readers explore electricity.




All Charged Up


Book Description

Lightning streaks across the sky. A lamp lights up a room. Electricity is all around you. But where does electricity come from? And how do we bring it into our homes? Read this book to find out! Learn all about matter, energy, and forces in the Exploring Physical Science series—part of the Lightning Bolt BooksTM collection. With high-energy designs, exciting photos, and fun text, Lightning Bolt BooksTM bring nonfiction topics to life!




Horrible Science: Shocking Electricity


Book Description

Shocking Electricity is packed with sizzling zap-fillied facts to electrify every reader. Children can find out about the scientist who gave electric shocks to his eyeballs, that lightning can strike you with heat five times hotter than the sun and much more! Redesigned in a bold, funky new look for the next generation of Horrible Science fans.




Electricity


Book Description

This high-interest informational text will help students gain science content knowledge while building their literacy skills and nonfiction reading comprehension. This appropriately leveled nonfiction science reader features hands-on, simple science experiments and full-color images and graphics. Fourth grade students will learn all about electricity through this engaging text that is aligned to the Next Generation Science Standards and supports STEM education.




Spark


Book Description

A fresh look at electricity and its powerful role in life on Earth When we think of electricity, we likely imagine the energy humming inside our home appliances or lighting up our electronic devices. But electricity is more than an external source of power. Life at its essence is nothing, if not electrical. The story of how we came to understand electricity's essential role in all life is rooted in our observations of its influences on the body--influences governed by the body's central nervous system. Spark explains the science of electricity from this fresh, biological perspective. Through vivid tales of the scientists and individuals--from Benjamin Franklin to Elon Musk--as well as a broad range of topics and events, Timothy Jorgensen shows how our views of electricity and the nervous system evolved in tandem, and how progress in one area enabled advancements in the other. Filled with gripping adventures in scientific exploration--including the 1906 Nobel Prize-winning discoveries of the electron and neuron, the history of experimentation involving electricity's effects on the body, and recent breakthroughs in the use of electricity to treat disease--Spark offers an indispensable look at how electricity animates our lives from without and within.




Fun with Statistic Electricity


Book Description




Electricity


Book Description

This high-interest informational text will help students gain science content knowledge while building their literacy skills and nonfiction reading comprehension. This appropriately leveled nonfiction science reader features hands-on, simple science experiments and full-color images and graphics. Fourth grade students will learn all about electricity through this engaging text that is aligned to the Next Generation Science Standards and supports STEM education.




Complete the Quest: The Poisonous Library


Book Description

Save your kingdom in this interactive role-playing adventure, which reads like a graphic novel but also plays like a game! It’s perfect for fans of all ages who are interested in the exciting world of fantasy gaming. Queen Evergreen has been poisoned! To save her, you must pick a team of heroes to travel across a series of perilous fantasy landscapes, from a witch’s desert tomb to a giant’s palace in the sky. YOU get to choose how they win they day, using the greatest heroic power of all: your imagination. On your journey, you’ll meet new heroes, battle a dungeon that’s also a dragon, and discover that the poisoned book that attacked Queen Evergreen was just the first part of an evil plot that threatens the entire realm. Award-winning creator Brian McLachlan has created a new kind of role-playing adventure for all ages, which reads like a graphic novel but also plays like a game. With story panels and colorful visuals, this book provides an easy reference to help readers learn the mechanics of role-playing games, while giving them room to let their imaginations soar! An Imprint Book