Astral Conflict RPG


Book Description

This product is both a RPG and Miniatures Wargame Ruleset, set in the far off future. Wage war in outer space, and find adventure on new worlds. These rules are short and sweet, perfect for newcomers to the hobby. The RPG is at the beginning of the book, followed by the rules for tabletop wargaming.




Teeth and Talons (Volume I)


Book Description

Teeth and Talons Volume I describes different creatures for your players' characters to run into during a RPG adventure. This book also contains Quick-Start rules for Sage & Sand at the back. Statistics are provided for three other RPG systems besides Sage & Sand. Though conversion of the stats to the Astral Conflict RPG or other RPGs is easy. These creatures shown in this book are bizarre and unique. The artwork was done by a variety of artists, I am excited to work further with them. I hope you enjoy scaring your players with these monsters!




Astral Conflict (3rd Edition)


Book Description

Welcome to war in space! This is a ruleset for tabletop wargaming with whatever spaceship miniatures you might already have in your collection. The rules are easy to learn and this makes it great for newcomers or grizzled veterans. Battles can be with as few or as many spacecraft as your like. Rules for planets, asteroids, suns, space stations, escape pods, space mines, crew, etc. are also covered. You will also need a ruler and various dice.




Clash of Steel Miniatures Ruleset


Book Description

These quick-to-learn and quick-to-play rules for miniature tabletop wargames are perfect for beginners and veterans alike. Any type of 25-30mm scale miniatures can be used with this ruleset. Science Fiction and Fantasy genres are covered, with instructions on assigning values to your miniatures. Tired of rules tied to a specific brand of miniatures? Me too! Grab all those minis you have lying around, and get ready to rumble with the 3rd edition of the Clash of Steel Miniatures Rules!




Avatars of the Amazon


Book Description

The Amazon Rain Forest burns and is being cut down at an alarming rate. Kapatilist Corporation is sick of the locals disrupting its greedy pursuits. Forest fires from both sides have been started, and the ecosystem is in danger. A giant weaponized vehicle of destruction has been created by the Kapatilist Corporation to deal with tree cutting (and meddlesome local eco warriors). The Forest itself cries out. An old woman with an interesting necklace begs for your help. The machine must be destroyed. This is an introductory adventure for the Sage & Sand Role-playing game. You don't need the base rulebook to play (as Quick Start rules are provided). But it is recommended. The adventure is based in the Amazon Rainforest. Five players is the ideal number for this adventure.




Sword and Shield RPG


Book Description

This role playing game takes the players in to the exciting dystopian comic book world of "Sword and shield: It's about time". The players create the characters that will help either save the world or dominate it as a villain.




Omnifray RPG Expert Manual


Book Description

The Enshrouded Lands ' an earth-like world where magic bubbles away beneath the surface, beyond the ken of the common folk ' may take so many forms that they really are a thousand worlds in one. This is the second rulebook for the Omnifray RPG. It continues on from the Basic Handbook, delving deeper into the mysterious fabric of the Enshrouded Lands, with detailed information on possible backgrounds for player characters and masses of material on an array of secretive cults. It presents the standard advanced rules for fantasy Omnifray in full. The complete Omnifray system awaits you. This book gives your PCs greater access to feats of physical energy and concentration as well as full access to feats of elder magic, unholy magic, holy magic, mystical power and destiny, downtime feats such as divination and herbalism and feats of combined physical energy and concentration. You must be familiar with the Basic Handbook to use this book. Omnifray is intended for a mature audience.




Tome of Salvation


Book Description

Tome of Salvation provides a detailed look at religion in the Empire, exploring faith's role and function within the nation's convoluted and complex society. Inside this massive sourcebook you will find new magic spells, new rituals and artifacts, new careers, and extensive details on gods, festivals, holy days, and the lives of Old World priests.




Snake Eyes: A universal RPG system


Book Description

A table-top role-playing game (TTRPG) combines improvisation, tactical gaming, and dramatic stories into a unique pastime that is gaining a well-deserved mainstream audience. There's never been a better time to pick up role-playing, but how to choose what game? There are so many game genres waiting for you, from high fantasy to science fiction and urban fantasy to high school romance and cosmic horror – plus everything beyond and in between. Many gaming systems pick one of these genres to help you build and enjoy a campaign, but every different system and every genre has something to offer. But Snake Eyes is a role-playing system designed to be flexible and to engage your creativity in building games and characters for any genre! A versatile magic system allows for epic fantasy, a mecha-construction system lets you create your own giant robots or science fiction starships, and a martial arts system gives you all the tools you need for an anime-style campaign! Snake Eyes supports any genre of game, but also different levels of complexity. For a simple game, use the stats only. Comfortable with that? Then add in skills. You can play with or without maps, or even without round-by-round combat at all with our crisis system. Or jump right into the middle of it all with traits and complications, custom attacks and equipment! The Snake Eyes system gives players and Storytellers alike not just the pieces to create campaigns, but guidelines for creating custom traits, complications and more. After all, no game system should limit your imagination.




The Crafting of Chess


Book Description

Nate wants more to life than moving from town to town, hustling chess with his con-man grandfather or wagering pick-up games online. A new immersive game opens up the chance to bring in a steady paycheck. Maybe enough to convince his grandfather to stay straight. Little does he know how his actions will change his life.A GameLit coming of age story.