Cartoon Cartoons: The gang's all here!


Book Description

Graphic short stories of the adventures of various characters from the Cartoon Network.




The Gang's All Here!


Book Description




Peanuts: The Gang's All Here!


Book Description

Includes all of the comics and bonus materials from Snoopy: Cowabunga! and Charlie Brown and Friends. Good grief! Charlie Brown’s baseball team has the worst record in history, he’s constantly tormented by a kite-eating tree, and his crush doesn’t even know he exists. Fortunately, he’s surrounded by some of the best friends around. In this special collection of Peanuts comics for kids, you’ll meet outspoken Lucy, philosophical Linus, musical genius Schroeder, and, of course, Charlie Brown’s wave-surfing, airplane-piloting, Beagle Scout–leading dog, Snoopy, who treats life as one big adventure. Join in the fun and find out why Peanuts is the most cherished comic strip of all time. The gang’s all here!




Forbidden Animation


Book Description

Tweety Bird was colored yellow because censors felt the original pink made the bird look nude. Betty Boop's dress was lengthened so that her garter didn't show. And in recent years, a segment of Mighty Mouse was dropped after protest groups claimed the mouse was actually sniffing cocaine, not flower petals. These changes and many others like them have been demanded by official censors or organized groups before the cartoons could be shown in theaters or on television. How the slightly risque gags in some silent cartoons were replaced by rigid standards in the sound film era is the first misadventure covered in this history of censorship in the animation industry. The perpetuation of racial stereotypes in many early cartoons is examined, as are the studios' efforts to stop producing such animation. This is followed by a look at many of the uncensored cartoons, such as Lenny Bruce's Thank You Mask Man and Ralph Bakshi's Fritz the Cat. The censorship of television cartoons is next covered, from the changes made in theatrical releases shown on television to the different standards that apply to small screen animation. The final chapter discusses the many animators who were blacklisted from the industry in the 1950s for alleged sympathies to the Communist Party.




Cartoon Marriage


Book Description

A pair of married New Yorker cartoonists expose the hilarious complexities and eccentricities of love and matrimony in a collection of more than two hundred cartoons and original graphic narratives that explore such topics as "I Do," "Play with Me," "Gifting and Getting," Ex-Whatevers," "Come Hither," "Is It Worth It," and "In Bed." 30,000 first printing.




Peanuts: the Gang's All Here!


Book Description

What began in the funny pages in 1950 has developed into an enduring classic. Whether you're a fussbudget like Lucy, philosopher like Linus, Flying Ace like Snoopy, or a lovable loser like Charlie Brown, there is something to touch your heart or make you laugh in Peanuts. Includes all of the comics and bonus materials from Snoopy: Cowabunga! and Charlie Brown and Friends. Good grief! Charlie Brown's baseball team has the worst record in history, he's constantly tormented by a kite-eating tree, and his crush doesn't even know he exists. Fortunately, he's surrounded by some of the best friends around. In this special collection of Peanuts comics for kids, you'll meet outspoken Lucy, philosophical Linus, musical genius Schroeder, and, of course, Charlie Brown's wave-surfing, airplane-piloting, Beagle Scout-leading dog, Snoopy, who treats life as one big adventure. Join in the fun and find out why Peanuts is the most cherished comic strip of all time. The gang's all here!




Cartoons Magazine


Book Description




The Mouse Machine


Book Description

Throughout Disney's phenomenally successful run in the entertainment industry, the company has negotiated the use of cutting-edge film and media technologies that, J. P. Telotte argues, have proven fundamental to the company's identity. Disney's technological developments include the use of stereophonic surround sound for Fantasia, experimentation with wide-screen technology, inaugural adoption of three-strip Technicolor film, and early efforts at fostering depth in the animated image. Telotte also chronicles Disney's partnership with television, development of the theme park, and depiction of technology in science fiction narratives. An in-depth discussion of Disney's shift into digital filmmaking with its Pixar partnership and an emphasis on digital special effects in live-action films, such as the Pirates of the Caribbean series, also highlight the studio's historical investment in technology. By exploring the technological context for Disney creations throughout its history, The Mouse Machine illuminates Disney's extraordinary growth into one of the largest and most influential media and entertainment companies in the world. Hardback is unjacketed.




Creating Carmen Miranda


Book Description

Carmen Miranda got knocked down and kept going. Filming an appearance on The Jimmy Durante Show on August 4, 1955, the "ambassadress of samba" suddenly took a knee during a dance number, clearly in distress. Durante covered without missing a beat, and Miranda was back on her feet in a matter of moments to continue with what she did best: performing. By the next morning, she was dead from heart failure at age 46. This final performance in many ways exemplified the power of Carmen Miranda. The actress, singer, and dancer pursued a relentless mission to demonstrate the provocative theatrical force of her cultural roots in Brazil. Armed with bare-midriff dresses, platform shoes, and her iconic fruit-basket headdresses, Miranda stole the show in films like That Night in Rio and The Gang's All Here. For American film audiences, her life was an example of the exoticism of a mysterious, sensual South America. For Brazilian and Latin American audiences, she was an icon. For the gay community, she became a work of art personified and a symbol of courage and charisma. In Creating Carmen Miranda, Kathryn Bishop-Sanchez takes the reader through the myriad methods Miranda consciously used to shape her performance of race, gender, and camp culture, all to further her journey down the road to becoming a legend.




The Legend of Korra: The Art of the Animated Series--Book Three: Change (Second Edition)


Book Description

Go behind the scenes of the animated series Legend of Korra Book Three––Change, created by Michael Dante DiMartino and Bryan Konietzko. It’s the perfect way to explore the smash-hit sequel to their blockbuster show Avatar: The Last Airbender! Just in time for the anniversary of the series that stole our hearts, this handsome digital book contains hundreds of art pieces created during the development of the show’s astonishing third season. Featuring creator commentary from DiMartino and Konietzko, this is an intimate look inside the creative process that brought the mystical world of bending and a new generation of heroes to life! A must-have for any Legend of Korra fan!