Embedded Systems: World Class Designs


Book Description

Famed author Jack Ganssle has selected the very best embedded systems design material from the Newnes portfolio and compiled into this volume. The result is a book covering the gamut of embedded design—from hardware to software to integrated embedded systems—with a strong pragmatic emphasis. In addition to specific design techniques and practices, this book also discusses various approaches to solving embedded design problems and how to successfully apply theory to actual design tasks. The material has been selected for its timelessness as well as for its relevance to contemporary embedded design issues. This book will be an essential working reference for anyone involved in embedded system design! Table of Contents:Chapter 1. Motors - Stuart BallChapter 2. Testing – Arnold S. BergerChapter 3. System-Level Design – Keith E. CurtisChapter 4. Some Example Sensor, Actuator and Control Applications and Circuits (Hard Tasks) – Lewin ARW EdwardsChapter 5. Installing and Using a Version Control System – Chris Keydel and Olaf MedingChapter 6. Embedded State Machine Implementation - Martin GomezChapter 7. Firmware Musings – Jack GanssleChapter 8. Hardware Musings – Jack GanssleChapter 9. Closed Loop Controls, Rabbits, and Hounds - John M. HollandChapter 10. Application Examples David J. Katz and Rick GentileChapter 11. Analog I/Os – Jean LaBrosseChapter 12. Optimizing DSP Software – Robert OshanaChapter 13. Embedded Processors – Peter Wilson *Hand-picked content selected by embedded systems luminary Jack Ganssle*Real-world best design practices including chapters on FPGAs, DSPs, and microcontrollers*Covers both hardware and software aspects of embedded systems




The Art of Designing Embedded Systems


Book Description

Jack Ganssle has been forming the careers of embedded engineers for 20+ years. He has done this with four books, over 500 articles, a weekly column, and continuous lecturing. Technology moves fast and since the first edition of this best-selling classic much has changed. The new edition will reflect the author's new and ever evolving philosophy in the face of new technology and realities. Now more than ever an overarching philosophy of development is needed before just sitting down to build an application. Practicing embedded engineers will find that Jack provides a high-level strategic plan of attack to the often times chaotic and ad hoc design and development process. He helps frame and solve the issues an engineer confronts with real-time code and applications, hardware and software coexistences, and streamlines detail management. CONTENTS: Chapter 1 - IntroductionChapter 2 – The ProjectChapter 3 – The CodeChapter 4 – Real TimeChapter 5 – The Real WorldChapter 6 – Disciplined DevelopmentAppendix A – A Firmware StandardAppendix B - A Simple Drawing SystemAppendix C – A Boss’s Guide to Process Authored by Jack Ganssle, Tech Editor of Embedded Systems Programming and weekly column on embedded.com Keep schedules in check as projects and codes grow by taking time to understand the project beforehand Understand how cost/benefit coexists with design and development




Embedded Systems: World Class Designs


Book Description

Famed author Jack Ganssle has selected the very best embedded systems design material from the Newnes portfolio. The result is a book covering the gamut of embedded design, from hardware to software to integrated embedded systems, with a strong pragmatic emphasis.




Making Embedded Systems


Book Description

Interested in developing embedded systems? Since they donâ??t tolerate inefficiency, these systems require a disciplined approach to programming. This easy-to-read guide helps you cultivate a host of good development practices, based on classic software design patterns and new patterns unique to embedded programming. Learn how to build system architecture for processors, not operating systems, and discover specific techniques for dealing with hardware difficulties and manufacturing requirements. Written by an expert whoâ??s created embedded systems ranging from urban surveillance and DNA scanners to childrenâ??s toys, this book is ideal for intermediate and experienced programmers, no matter what platform you use. Optimize your system to reduce cost and increase performance Develop an architecture that makes your software robust in resource-constrained environments Explore sensors, motors, and other I/O devices Do more with less: reduce RAM consumption, code space, processor cycles, and power consumption Learn how to update embedded code directly in the processor Discover how to implement complex mathematics on small processors Understand what interviewers look for when you apply for an embedded systems job "Making Embedded Systems is the book for a C programmer who wants to enter the fun (and lucrative) world of embedded systems. Itâ??s very well writtenâ??entertaining, evenâ??and filled with clear illustrations." â??Jack Ganssle, author and embedded system expert.




Embedded Systems Dictionary


Book Description

This technical dictionary defines the 2,500 most-used words in the embedded systems field, with over 4,500 entries and cross-references. Designed to serve both the technical and non-technical audience, this book defines advanced terms in two steps. The fi




Making Embedded Systems


Book Description

Eager to develop embedded systems? These systems don't tolerate inefficiency, so you may need a more disciplined approach to programming. This easy-to-read book helps you cultivate a host of good development practices, based on classic software design patterns as well as new patterns unique to embedded programming. You not only learn system architecture, but also specific techniques for dealing with system constraints and manufacturing requirements. Written by an expert who's created embedded systems ranging from urban surveillance and DNA scanners to children’s toys, Making Embedded Systems is ideal for intermediate and experienced programmers, no matter what platform you use. Develop an architecture that makes your software robust and maintainable Understand how to make your code smaller, your processor seem faster, and your system use less power Learn how to explore sensors, motors, communications, and other I/O devices Explore tasks that are complicated on embedded systems, such as updating the software and using fixed point math to implement complex algorithms




Foundations of Embedded Systems


Book Description

This book is devoted to embedded systems (ESs), which can now be found in practically all fields of human activity. Embedded systems are essentially a special class of computing systems designed for monitoring and controlling objects of the physical world. The book begins by discussing the distinctive features of ESs, above all their cybernetic-physical character, and how they can be designed to deliver the required performance with a minimum amount of hardware. In turn, it presents a range of design methodologies. Considerable attention is paid to the hardware implementation of computational algorithms. It is shown that different parts of complex ESs could be implemented using models of finite state machines (FSMs). Also, field-programmable gate arrays (FPGAs) are very often used to implement different hardware accelerators in ESs. The book pays considerable attention to design methods for FPGA-based FSMs, before the closing section turns to programmable logic controllers widely used in industry. This book will be interesting and useful for students and postgraduates in the area of Computer Science, as well as for designers of embedded systems. In addition, it offers a good point of departure for creating embedded systems for various spheres of human activity.




Designing Embedded Hardware


Book Description

Embedded computer systems literally surround us: they're in our cell phones, PDAs, cars, TVs, refrigerators, heating systems, and more. In fact, embedded systems are one of the most rapidly growing segments of the computer industry today.Along with the growing list of devices for which embedded computer systems are appropriate, interest is growing among programmers, hobbyists, and engineers of all types in how to design and build devices of their own. Furthermore, the knowledge offered by this book into the fundamentals of these computer systems can benefit anyone who has to evaluate and apply the systems.The second edition of Designing Embedded Hardware has been updated to include information on the latest generation of processors and microcontrollers, including the new MAXQ processor. If you're new to this and don't know what a MAXQ is, don't worry--the book spells out the basics of embedded design for beginners while providing material useful for advanced systems designers.Designing Embedded Hardware steers a course between those books dedicated to writing code for particular microprocessors, and those that stress the philosophy of embedded system design without providing any practical information. Having designed 40 embedded computer systems of his own, author John Catsoulis brings a wealth of real-world experience to show readers how to design and create entirely new embedded devices and computerized gadgets, as well as how to customize and extend off-the-shelf systems.Loaded with real examples, this book also provides a roadmap to the pitfalls and traps to avoid. Designing Embedded Hardware includes: The theory and practice of embedded systems Understanding schematics and data sheets Powering an embedded system Producing and debugging an embedded system Processors such as the PIC, Atmel AVR, and Motorola 68000-series Digital Signal Processing (DSP) architectures Protocols (SPI and I2C) used to add peripherals RS-232C, RS-422, infrared communication, and USB CAN and Ethernet networking Pulse Width Monitoring and motor control If you want to build your own embedded system, or tweak an existing one, this invaluable book gives you the understanding and practical skills you need.







Embedded Software


Book Description

As the embedded world expands, developers must have a strong grasp of many complex topics in order to make faster, more efficient and more powerful microprocessors to meet the public’s growing demand. Embedded Software: The Works covers all the key subjects embedded engineers need to understand in order to succeed, including Design and Development, Programming, Languages including C/C++, and UML, Real Time Operating Systems Considerations, Networking, and much more. New material on Linux, Android, and multi-core gives engineers the up-to-date practical know-how they need in order to succeed. Colin Walls draws upon his experience and insights from working in the industry, and covers the complete cycle of embedded software development: its design, development, management, debugging procedures, licensing, and reuse. For those new to the field, or for experienced engineers looking to expand their skills, Walls provides the reader with detailed tips and techniques, and rigorous explanations of technologies. Key features include: New chapters on Linux, Android, and multi-core – the cutting edge of embedded software development! Introductory roadmap guides readers through the book, providing a route through the separate chapters and showing how they are linked About the Author Colin Walls has over twenty-five years experience in the electronics industry, largely dedicated to embedded software. A frequent presenter at conferences and seminars and author of numerous technical articles and two books on embedded software, he is a member of the marketing team of the Mentor Graphics Embedded Software Division. He writes a regular blog on the Mentor website (blogs.mentor.com/colinwalls). New chapters on Linux, Android, and multi-core – the cutting edge of embedded software development! Introductory roadmap guides readers through the book, providing a route through the separate chapters and showing how they are linked