Gray Mist


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Blue-Gray Mist and a Black Dawn


Book Description

Blue-Gray Mist and a Black Dawn is a novel about people caught in a place and a time. Like a huge omnipotent beast, the American Civil War grasped the country by its shoulders and shook it violently, then threw it beaten and bloody into the dust and rocks. In order to understand the people who rose from the cultural debris and physical carnage, then went on to continue the experiment in democracy, it is necessary to understand the time and place. The fictional characters in this book are tightly wound with real characters, the technology, and the social and political culture of 1864 American. Those readers who are familiar with this period will quickly recognize the real characters and events. They are integral and necessary parts of the story whether as participates or persons who directly influence the actions of the characters in the novel. Though there are many accounts of battles and the action of soldiers in battle, this is not a novel about battles. It is a story about time and place and the people who experienced it. It is violent; it is tender; it is everything that human beings are magnified by this period of national insanity.




Gray Mist at Dawn


Book Description

Cozzi's book offers a rare look into the life of Shelly Trimmer, a Western Yogi, and direct disciple of Paramahansa Yogananda. Trimmer's explanations of Kriya Yoga in particular and mysticism in general are unique in their scope and implications.




Swords in the Mist


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Fafhrd and the Gray Mouser take to the sea in the third installment of this seminal sword and sorcery series that “has lost none of its luminous magic” (San Francisco Chronicle). Swords in the Mist, book three in the Lankhmar series, thrusts our indentured, sword-swinging servants into the question of hate, its power, and its purpose. Times are lean in Lankhmar, illuminating the link between money and love. Luckily, Fafhrd and the Gray Mouser don’t always believe in love. When Lankhmar gets too gritty, our travelers take to their other, less harsh mistress, the sea. But the sea can play tricks on men, and so can the sea king. He can break a man, or worse yet, curse him. But when he is away, it’s all play for the formidable swordsmen and the Triple Goddess . . . and two luscious sea queens. But luck may not always be there, as they discover on the way to see Ningauble, their wizard employer. After a long journey in defense of their control over their own fates, Fafhrd and the Gray Mouser find themselves pawns in a life-and-death chess game, all of Lankhmar being the pieces. How many pawns will be left on the board before someone wins? Before The Lord of the Rings took the world by storm, Leiber’s fantastic but thoroughly flawed antiheroes, Fafhrd and Gray Mouser, adventured deep within the caves of Inner Earth, albeit a different one. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon’s grandest and most mystically corrupt city. Lankhmar is Leiber’s fully realized, vivid incarnation of urban decay and civilization’s corroding effect on the human psyche. Drawing on themes from Shakespeare, Edgar Allan Poe, and H. P. Lovecraft, master manipulator Fritz Leiber is a worldwide legend within the fantasy genre and actually coined the term Sword and Sorcery that describes the subgenre he helped create.




The Good Old Stuff


Book Description

Nineteen-ninety-nine looms near and yet the stars are still far away . . . but this anthology brings them closer with more than a dozen of the best SF adventure stories ever written. Among the gems collected here are "The New Prime," by Jack Vance, " Fritz Leiber's "Moon Duel," and "The Sky People," by Poul Anderson, along with masterpieces by less-familiar names such as Murray Leinster and James H. Schmitz. With more than a dozen stories (written between 1940 and 1970) from greats such as Brian W. Aldiss, Leigh Brackett, L. Sprague de Camp, and A. E. van Vogt, this anthology ranges throughout our galaxy and into the stars. Whether you're revisiting past adventures or discovering these stories for the first time, you're sure to thrill to these wonderful adventures across the vast expanse of space.




Gray Mist


Book Description

This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work.This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.







McClure's Magazine


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City of Mist Role-Playing Game Core Book


Book Description

A detective role-playing game in a city of ordinary people and legendary powers