Sparkles 6' 2005 Ed.


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Sparkles 6 Tm' 2005 Ed.


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Sparkles 2' 2005 Ed.


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Seer's Quest


Book Description

Seer's Quest is the first book in a fantasy action-adventure trilogy, set in the world of Traldoren. A diverse group of mercenaries are brought together to retrieve information that has been lost for thousands of years. They discover what they have been paid to do might not be so simple and straightforward as they first thought. Unwittingly, they are led on the quest with many twists, turns, and subplots. Just what the divine gambit is about, why these mercenaries have become part of it, and who really understands its full implications is obscured until it is gradually revealed in the next volumes in this trilogy.




DEP Bulletin


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Little Owl and the Star


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On a silent night, Little Owl, some shepherds, camels, and traveling men follow a star to see a baby in a manger.




The Faerie Queene


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Gemstone Quilts


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Piece dazzling diamond and gorgeous gemstone quilts Add dimension and luminosity to your quilts with gorgeous gemstone piecing! Learn the basics of abstraction and color theory as you piece stunning works of art with gem quilt expert MJ Kinman. After years of perfecting her technique, Kinman explains freezer paper piecing in brilliant detail with jewel quilting ideas to help you express your own creativity. Get helpful advice on fabric selection and quilting patterns to illuminate each cut. A sample gem quilt pattern helps you practice as you follow along step by step. Then find your own muse and bring any gemstone to life in exquisite detail. Just as gems can sparkle and glow in a million different ways, you’ll be inspired by the author’s work and a gallery of student quilts to help you let go of perfection and embrace the chaos of color and light. Shine on! Learn to create freezer-paper patterns for your own gemstone quilts Build skills as you sew a sample diamond quilt top, with step-by-step instructions See a gallery of ground-breaking jewel quilts from the author and her students




The Grasshopper


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In the mid twentieth century the philosopher Ludwig Wittgenstein famously asserted that games are indefinable; there are no common threads that link them all. "Nonsense," says the sensible Bernard Suits: "playing a game is a voluntary attempt to overcome unnecessary obstacles." The short book Suits wrote demonstrating precisely that is as playful as it is insightful, as stimulating as it is delightful. Suits not only argues that games can be meaningfully defined; he also suggests that playing games is a central part of the ideal of human existence, so games belong at the heart of any vision of Utopia. Originally published in 1978, The Grasshopper is now re-issued with a new introduction by Thomas Hurka and with additional material (much of it previously unpublished) by the author, in which he expands on the ideas put forward in The Grasshopper and answers some questions that have been raised by critics.