The Dependencies of Objects


Book Description

This monograph investigates the nature, properties, and consequences of the grammatical constraints that yield overt marking of objects in a variety of languages. The author, working within the Minimalist Program, concentrates on the syntactic and semantic behaviors of a particular class of objects: objects morphologically marked by the dative preposition in Romance languages, especially in several Spanish dialects, with consideration of similar phenomena in other languages. The central questions addressed revolve around the syntactic derivations that have accusative and dative complements and the role played by "doubling" clitics in these derivations. The analysis, concerned primarily with Case theory, unifies syntactic phenomena by isolating the grammatical factors that yield structures with accusative and dative objects. The monograph also includes an extended discussion of some classical themes of syntactic theory in the Romance languages, including asymmetries in the wh-movement of objects with clitics, and causatives. Linguistic Inquiry Monograph 34




Advanced IOS App Architecture (Third Edition)


Book Description

Apply Different Architectures to Your Codebase! Advanced iOS App Architecture guides you through building one real-world app written in different architectures to give you hands-on and practical experience working in different architectures. This book will also guide you through the theory you need to gain a solid foundation of architecture concepts so that you can make your own informed decisions on how to use them in your codebase. Who This Book Is For This book is for intermediate iOS developers who already know the basics of iOS and are looking to build apps using defined architectures, making apps cleaner and easier to maintain. Topics Covered in Advanced iOS App Architecture Navigating Architecture Topics: Learn the theory behind various architectures to help inform which works best for you in different situations you may face. Managing Dependencies: Learn how to manage dependencies both internally and externally within your app. MVVM Architecture: Explore the history of the MVVM architecture and begin building KOOBER - the book's project app - using MVVM principles. Redux Architecture: Explore the history of the Redux architecture and continue building KOOBER using Redux principles. Elements Architecture: Explore the history of the Elements architecture and continue building KOOBER using Elements principles. SwiftUI: Explore SwiftUI and find out how to adapt existing application architectures for use with SwiftUI. After reading this book, you'll have the knowledge to decide which types of architecture components suit your apps and you'll have a deep understanding of the covered architectures. About the iOS Architecture Team The architecture team is a group of seasoned developers who work for large multi-national companies who deal with large and diverse code bases on a daily basis. The knowledge procured over years of development is now being transferred to you through book. We hope you enjoy the book and, hopefully, you'll apply some of the architectures you've learned to your own apps




Object Design Style Guide


Book Description

”Demystifies object-oriented programming, and lays out how to use it to design truly secure and performant applications.” —Charles Soetan, Plum.io Key Features Dozens of techniques for writing object-oriented code that’s easy to read, reuse, and maintain Write code that other programmers will instantly understand Design rules for constructing objects, changing and exposing state, and more Examples written in an instantly familiar pseudocode that’s easy to apply to Java, Python, C#, and any object-oriented language Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book Well-written object-oriented code is easy to read, modify, and debug. Elevate your coding style by mastering the universal best practices for object design presented in this book. These clearly presented rules, which apply to any OO language, maximize the clarity and durability of your codebase and increase productivity for you and your team. In Object Design Style Guide, veteran developer Matthias Noback lays out design rules for constructing objects, defining methods, and much more. All examples use instantly familiar pseudocode, so you can follow along in the language you prefer. You’ll go case by case through important scenarios and challenges for object design and then walk through a simple web application that demonstrates how different types of objects can work together effectively. What You Will Learn Universal design rules for a wide range of objects Best practices for testing objects A catalog of common object types Changing and exposing state Test your object design skills with exercises This Book Is Written For For readers familiar with an object-oriented language and basic application architecture. About the Author Matthias Noback is a professional web developer with nearly two decades of experience. He runs his own web development, training, and consultancy company called “Noback’s Office.” Table of Contents: 1 ¦ Programming with objects: A primer 2 ¦ Creating services 3 ¦ Creating other objects 4 ¦ Manipulating objects 5 ¦ Using objects 6 ¦ Retrieving information 7 ¦ Performing tasks 8 ¦ Dividing responsibilities 9 ¦ Changing the behavior of services 10 ¦ A field guide to objects 11 ¦ Epilogue




Dependency Injection in .NET


Book Description

"Dependency Injection in .NET" is a comprehensive guide that introduces DI to .NET developers. It covers core concepts and patterns, and introduces important DI frameworks, such as StructureMap, Windsor, and Spring.NET.




Practical Object-oriented Design in Ruby


Book Description

The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby's widely admired ease of use has a downside: Too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. This book focuses squarely on object-oriented Ruby application design. Practical Object-Oriented Design in Ruby will guide you to superior outcomes, whatever your previous Ruby experience. Novice Ruby programmers will find specific rules to live by; intermediate Ruby programmers will find valuable principles they can flexibly interpret and apply; and advanced Ruby programmers will find a common language they can use to lead development and guide their colleagues. This guide will help you Understand how object-oriented programming can help you craft Ruby code that is easier to maintain and upgrade Decide what belongs in a single Ruby class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Design cost-effective tests Solve common problems associated with poorly designed Ruby code




Dependency Injection


Book Description

Dependency Injection is an in-depth guide to the current best practices forusing the Dependency Injection pattern-the key concept in Spring and therapidly-growing Google Guice. It explores Dependency Injection, sometimescalled Inversion of Control, in fine detail with numerous practical examples.Developers will learn to apply important techniques, focusing on their strengthsand limitations, with a particular emphasis on pitfalls, corner-cases, and bestpractices. This book is written for developers and architects who want to understandDependency Injection and successfully leverage popular DI technologies such asSpring, Google Guice, PicoContainer, and many others. The book exploresmany small examples of anchor concepts and unfolds a larger example to showthe big picture. Written primarily from a Java point-of-view, this book is appropriate for anydeveloper with a working knowledge of object-oriented programming in Java,Ruby, or C#. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.




ActionScript Developer's Guide to Robotlegs


Book Description

Robotlegs is a standout among the ActionScript 3 development frameworks available today. With it, Flash, Flex, and AIR developers can create well-architected, testable, and flexible Rich Internet Applications—fast. This concise guide shows you how the light footprint and focused scope of this open source framework not only solves your immediate coding problems, it helps you gain insight into AS3 architecture on a much deeper level. The authors provide a walkthrough of specific features in two applications they've written in Robotlegs, complete with code for each application as a whole. You'll learn how to achieve a balance of flexibility and consistency in your own projects. Solve 80% of your coding problems with 20% of the API Gain code-base flexibility with automated Dependency Injection Learn the anatomy of a Robotlegs application Understand the relationships between models, services, control code, and views in the framework's MVCS architecture See how the Robotlegs’ approach facilitates Test Driven Development (TDD) Pick up practical methods for architecting Robotlegs solutions Get expert insights to power-up your existing Robotlegs code







Better, Faster, Lighter Java


Book Description

Sometimes the simplest answer is the best. Many Enterprise Java developers, accustomed to dealing with Java's spiraling complexity, have fallen into the habit of choosing overly complicated solutions to problems when simpler options are available. Building server applications with "heavyweight" Java-based architectures, such as WebLogic, JBoss, and WebSphere, can be costly and cumbersome. When you've reached the point where you spend more time writing code to support your chosen framework than to solve your actual problems, it's time to think in terms of simplicity.In Better, Faster, Lighter Java, authors Bruce Tate and Justin Gehtland argue that the old heavyweight architectures are unwieldy, complicated, and contribute to slow and buggy application code. As an alternative means for building better applications, the authors present two "lightweight" open source architectures: Hibernate--a persistence framework that does its job with a minimal API and gets out of the way, and Spring--a container that's not invasive, heavy or complicated.Hibernate and Spring are designed to be fairly simple to learn and use, and place reasonable demands on system resources. Better, Faster, Lighter Java shows you how they can help you create enterprise applications that are easier to maintain, write, and debug, and are ultimately much faster.Written for intermediate to advanced Java developers, Better, Faster, Lighter Java, offers fresh ideas--often unorthodox--to help you rethink the way you work, and techniques and principles you'll use to build simpler applications. You'll learn to spend more time on what's important. When you're finished with this book, you'll find that your Java is better, faster, and lighter than ever before.




Dagger by Tutorials (First Edition)


Book Description

Learn About Dependency Injection with Dagger!Dependency injection is an important technique for building software systems that are maintainable and testable. You're likely already doing dependency injection, maybe without even realizing it. Dependency injection is nowhere near as complex as its name implies.This book will guide you through with Dagger, Google's framework for Java, Kotlin, and Android. Dagger will help you solve many of the development and performance issues that have plagued reflection-based solutions.Who This Book is ForThis book is for intermediate Kotlin or Android developers who want to know how to implement the dependency injection pattern with Dagger and Hilt libraries.Topics Covered in Dagger by TutorialsDependency Injection (DI): Learn what dependencies are and why you need to control them to create successful apps.Dagger: Learn what Dagger is, how it works, and how it slashes the amount of code you need to write by hand when you implement dependency injection in your app.Injection types: Learn how to deal with constructor, field and method injection with Dagger.Advanced Dagger: Dive deeper into the advanced features of Dagger like multi binding.Hilt: Learn everything you need to know about Hilt to implement dependency injection in the Android app. Learn how Hilt reduces the boilerplate of doing manual dependency injection in your project.One thing you can count on: after reading this book, you'll be prepared to use dependency injection with Dagger in your personal and production level projects.